On this project, as part of the car team, I was responsible for the modelling, UV and texturing of the vehicles and getting them game ready. Each vehicle also had customized components which were added in-game such as rims, aero kits and decals.
On this project, as part of the car team, I was responsible for the modelling, UV and texturing of the vehicles and getting them game ready. Each vehicle also had customized components which were added in-game such as rims, aero kits and decals.